Jusay Pulp 1 features a self-contained short story ("Ghosts of New Wave") about a depressed NYC art student who conjures imaginary friends that are zombie versions of various New Wave bands who help her through life. The narrative is a cute enough diversion, if perhaps a little too precious. I liked the art style, a bold Jaime Hernandez line with nice detail in cityscapes. But, and its a big but, it's one thing to have nice figures and to nail the architectural detail of life in this City, it's another thing entirely to tell a story with your art, and Jusay's stuff stumbles hard on the mechanics of comic storytelling, and especially, most definitely in body movement.
|Three locomotive sequences from the comic.|
Jusay kills it with his wonderful, clean line, his details like subway cars and City streets (likely photoref'd but that's fine), the gorgeous fashion, the faces... But the flow of the story is interrupted by rough staging and really, really bad kinesiology. As first issues go, as self-published comics go, I've seen much worse, and it's a damn good value at three bucks. But the problems with the art are unavoidable and cannot be overcome by the strength of the fairly twee story. But these problems are something that can be fixed, and hopefully he can tweak his movement in future outings.
Jusay Pulp 1 is in finer comic shops now, and available from the author's website.